GTA 6 Runs at 30 FPS: PS5 Pro, Cloud Gaming and Remote Play
Rockstar shares how GTA 6 runs on PS5, PS5 Pro and Xbox, plus cloud gaming on Xbox One and Remote Play support.

On November 10, Rockstar shared new details on how Grand Theft Auto VI runs on each console.
30 frames per second
Rockstar says the game was built from the ground up for current consoles and targets 30 frames per second. It says the game pushes both platforms to their limits to keep Leonida’s environments and people detailed and full of life.
PS5 Pro
On PS5 Pro, the game gets clearer visuals through PlayStation Spectral Super Resolution (PSSR). It also gets ray-traced shadows, which are only on PS5 Pro.
PS5
On PS5, the game includes:
- Haptic feedback on DualSense controllers, which you can adjust in the accessibility settings
- Improved spatial audio through Tempest 3D Audio
- Improved load times
Xbox Cloud Gaming
You can also play through Xbox Cloud Gaming on Xbox Series X|S and Xbox One, using Xbox Series S graphics settings. Rockstar notes that connection speed can affect how the game runs when streaming.
Remote Play
The game fully supports Remote Play on PlayStation and Xbox.
Pre-load
Pre-load is open now for digital pre-orders. If you bought the code-in-box version, you can activate your code and start pre-loading as soon as you get it. See our pre-load article for size and times.
Sources
Checked against Rockstar’s page on November 11, 2026.
- #performance
- #fps
- #ps5 pro
- #xbox cloud gaming
- #remote play

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